Fight on TV
This game combines a bright cyberpunk, colorful heroes, hurricane complex battles with powerful bosses-robots. Overview of a gun of little -known project.
The world is divided between corporations that organized the main local entertainment – The Breaking Show. In this program, glorious heroes fight on arenas with a variety of robot-chefs.
We begin to pass with one warrior, ninja Taisuke. The rest of the characters open as they pass the levels of complexity.
The meeting with new heroes is designed in the form of mini-scenes or even unit intervention in battle.
The Boor of the game seems to be fighting fighters. But the heads of corporations come up with a great idea that the heroes work together for greater entertainment.
There are no rivalry between players. There is a cooperative up to three people and even the in-game chat, in which quite experienced (this is not so easy to earn) cyber-ninja can write.
There are four heroes. And they radically differ from each other in the style of the game. Only that each has four active skill.
For example, a little girl with a huge sword turns out to be a tank, everything is based on her timely imposition of shields. She does not have the ability to evade and it will be necessary to try to go well in order to go through something and survive.
The most comfortable character appeared a girl with two thrones guns. She knows how to shoot in motion, evades jerks, painfully beats and even treated. It was this girlfriend that I went through the bulk of the content.
Choose a hero, determine the chapter and the show begins. In total, there are four more complicated episodes that you need to go through. The contents of the race each time are almost completely randomly generated again. I noticed that after the first passage the bosses also change from time to time, and everything else is always new.
In principle, you can finish any chapter. But the most delicious rewards, of course, in the very last episodes. This makes you advance as far as possible on the “plot”. Losing deep in the third episode is preferable to a complete victory in the second. It straightens your hands well. Here is the case when I want to go to the most difficult trials and options for individual battles.
Passage consists in promoting a randomly generated test https://sistersitescasino.co.uk/casinos/nyspins-casino/ of tests. Each specific point indicates an approximate reward or the situation that awaits us. Thanks to this, you can try to make yourself some meaningful build.
There is something like floors, the number of which depends on the number of large bosses of the race.
Almost every point on the way to the boss is a fight with a particular set of enemies. But not necessary. From the unusual, there were levels with mini-game with firing at targets, text events with significant awards and even a battle with a special boss.
The architecture of levels deserves attention. Bombs, traps, roads along which trucks and so on can go on a small area and so on. The environment causes damage to both our hero and opponents. This adds speakers already hurricane battles.
Fights even with simple enemies interesting. A special story – battles with bosses. This is always a complex zaruba with a strong enemy. Just a few errors and there will be a loss.
I have seen a dozen types of bosses. Each has several phases of battle, the farther, the more dangerous the enemy.
There are two types of pumping: temporary, inside the race and global, based.
For the successful passage of any arena, the hero receives drivers or relics. There are complicated levels with elite opponents, both types of these awards give out for such exploits at once. And this and this passive amplification.
Drivers can be additionally strengthened at a special station, which is usually located in front of the boss. If you combine drivers according to certain schemes, this will give an additional effect. Old passwinds also work.
Inside the races we accumulate currency – likes. For them we are boiling in a kiosk, which is usually standing next to the car to strengthen the drivers.
The best option is to kill the boss of the chapter, get awards and go to the base. However, awards for global pumping give for losses, every race makes sense.
Global progression here is rich, includes several aspects.
We improve the passive tree of stats for special crystals. These amplifiers act on any hero.
For a hike randomly we get implants that can be worn on the hero as equipment. In addition, these things can be sharpened to increase and open their stats. Objects are of different grades or with the best passive properties.
Equipment will have to supply each hero separately. It is possible to transfer objects from one character to another.
Cherry on the cake – conditional improvement of personal weapons. In fact, this is the imposition of new effects on the skills of a hero. Each skill can be sharpened with three amplifiers from nine (!). To do this, you have to farm something like microcircuits, their loss depends on the quality of the passage of complexity levels. That is, you need to not only grind, but also find ways to do it as efficiently and quickly as possible.
I liked the game very much. Here is a rich combat system, impressive bosses, strong global progression and several types of diverse heroes. Typical representative of the genre “Another race”. The game is in early access, but at least a dozen or two hours here can be held now.
. Gorgeous musical and sound accompaniment. The soundtrack consists of several excellent melodies suitable in the atmosphere.
. Hurricane, competitive battles on interestingly designed locations.
. There are many types of enemies. There are elite and mighty bosses.
. Excellent pumping system inside the race.
. Powerful global progression with permanent strengthening of objects, stats and skills.
. Cooperative up to three people.
. Some heroes are clearly stronger than the rest. But here it is possible to better understand and develop each of them. While a girl with two drones is stronger than all for ten heads.